BitMemory was the first time I utilized glitch, processing and slit scanning elements in a functional illustration. The final product was focused towards branding a certain album with a glitch/beat aesthetic. This was also an exercise in utilizing textures in an efficient way. Finally i will be selling these prints at any size, just give me a call.






3 comments:
I like that last one a lot. Coolios!
I really like these. Good job man.
You do know that you are, or are under the influence of, a wizard, right?
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